pheliskougra: (pastafarian)
Now, fair warning: I did not like the game.



I bought the Steam Digital Deluxe version, and played my Joined Trill up to Lieutenant Commander 3, ignoring the things I did not like and hoping they would change, but they did not. I started a Klingon character, and the things that annoyed me as Starfleet turned even worse as part of the Empire. All together, I sunk over a 100 dollars into the MMO, and in the end... well, I chalk it up to "90% wasted money".

And this is why:

First, the game has only three kinds of missions.

A) Space Combat.

B) Surface Combat.

C) Run/Fly from Point A to Point B to Point C...

Of course, there are mixes and matches of those, but they did not change the experience enough to hold my interest any longer. The game is repetitive, and full of clichés. The computer AI is dumb and predictable, knowing only the overwhelming force strategy. You are actively discouraged to try hard missions, because if you are not geared/trained well enough, you are likely to be killed in seconds.

Second, "random" indoor areas on surface exploration ("C" Type mission) and surface combat missions ("B" Type missions) are annoyingly mazelike. I would expect a scientific facility or military outpost to have some order and organization, but what you find are completely random-sized rooms and hallways, with random connections. If you have to access 4 computers inside a facility, those are also randomly placed, usually in one of the several hard-to-reach corners.

One of the redeeming (but not much) points of the game was the fact that the fixed Starfleet bases have simpler, clear layouts. The Klingon starting zone is a maze on itself.

Third, the game is not 'real' 3D by any stretch of imagination: you can not turn a 'loop' or fly straight 'up' or 'down' out of the position and heading your ship starts in. That makes space combat feel much like normal air combat.



I really expected more from the game.
pheliskougra: (Default)

It does not work anymore! And the Dalaran portals are gone too!


You just need to be able to read a map. The ingame one.

1 - Make your way to the closest transport to Northrend (Menethil Harbor, Stormwind Harbor, Zeppelin Tower outside the Undercity or Orgrimmar).

2 - Take said transport to Northrend.

3 - No matter where you arrive, tag the flight point.

4 - Die. No, not joking, die. Find the closest hostile creature, the nearest high ledge, the most handy deep water to drown, and die.

5 - As a ghost, you have a few options:

- From the Borean Tundra you can run north to Sholazar or east to the Dragonblight. If you pick Sholazar, head to the north-east side until you reach the area known as The Avalanche and climb it towards Icecrown. If you pick Dragonblight, run north to the Crystal Vice and Crystalsong Forest.

- From the Howling Fjord, you can run north-west to Grizzly Hills and into Dragonblight. From there, continue north all the way to Crystalsong..

6 - Remember you have to be a ghost. If the next part does not work because you dumbly resurrected and is corpse-trekking, don't blame me. As a ghost, when you enter Icecrown (by the heights of the Avalanche) or Crystalsong, you should be automatically placed upon a Spectral Gryphon.

7 - Fly to Dalaran! It is floating high above the Forlorn Woods in Crystalsong.

8 - Fly high into the city to not be dismounted early, or take the Underbelly Sewers entrance on the south side. Make your way to the street level.

9 - You should see a map arrow indicating the Spirit Guide position in the tiny Dalaran cemetery. Go there.

10 - Standing in front of the Spirit Guide, you will NOT be able to resurrect (yet). LOG OFF the game. LOG ON afterwards. Then you can be revived in Dalaran.

11 - Head to the nearest friendly Inn (there are three, one in your faction area, one in the street level and one in the sewers) and set your hearthstone to Dalaran.

12 - Make use of the portals in your faction's area to travel the world.

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pheliskougra: (Default)
pheliskougra

September 2012

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